Foundations in Comic Book Art - Fundamental Tools and Techniques for Sequential Artists

Inhaltsverzeichnis

1. Anyone Can Draw
The Two D's: Desire and Discipline
Necessary Materials
Exercise: Drawing Objects from Memory

2. Learning to See
Drawing Straight Lines
Exercise: Freehand Drawing
Seeing Forms
Contour Drawings
Exercise: Defining Volume through Line
Drawing Multiple Objects

3. Perspective Basics
How to Divide a Square
Creating Symmetrical Curves within
Two Squares
The Cube Method
Perspective Drawing
Placing Objects

4. The Figure
Gesture Drawing
Foreshortening
Exercise: Drawing Figures from Memory
Drawing Multiple Figures

5. Visual Problem Solving
Thumbnail Drawings
Exercise: Composing Thumbnails
Using Photo Reference
Visual Research
Using Photoshop with Photographic Reference
Creating Blue Line Pages to Ink

6. Inking
Inking Tools
Pen Inking Techniques
Exercise: Inking with a Pen Nib
Brush Inking Techniques
Exercise: Inking with a Brush

7. Advanced Inking Techniques
Using Unconventional Materials to Create Unique Textures
Masking an Illustration
X-Acto Knives and Straight Razors
Sponges, Toothbrushes, and Other Alternative Inking Tools
Black-and-White Design

8. Software Applications in Comic Book Art
Creating a Grid in Photoshop
Using the Perspective Tool in Manga Studio
Using Manga Studio to Apply Screentone Patterns

Conclusion
Credits
Index
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Foundations in Comic Book Art - Fundamental Tools and Techniques for Sequential Artists

SCAD Creative Essentials (Fundamental Tools and Techniques for Sequential Artists)

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Beschreibung

A comprehensive guide to creating and developing comic book and graphic novel art, from the Savannah College of Art and Design (SCAD), one of the world's leaders in sequential arts instruction.

Artists seeking a way to break into the exciting world of sequential art first need to master the tools, techniques, and habits used by their favorite pencillers, inkers, and digital artists for creating dynamic, exciting comic artwork. In
Foundations for Comic Book Art, the Savannah College of Art and Design (SCAD)—a leading force in art and design education—enlists one of its top instructors, John Paul Lowe, to provide aspiring comic book makers with a thorough primer for creative comics, featuring must-know concepts like contour drawing, mastering perspective, using photo-reference, and adding digital patterns. Examples from the works of SCAD faculty, alumni, and students are paired with Lowe’s easy-to-follow, step-by-step lessons and exercises for readers, demonstrating the vital processes all would-be sequential artists have to know before joining the ranks of the comic book–making elite.

Details

Einband

Taschenbuch

Erscheinungsdatum

12.08.2014

Verlag

Random House N.Y.

Seitenzahl

160

Beschreibung

Details

Einband

Taschenbuch

Erscheinungsdatum

12.08.2014

Verlag

Random House N.Y.

Seitenzahl

160

Maße (L/B/H)

27,7/21,7/1,5 cm

Gewicht

654 g

Sprache

Englisch

ISBN

978-0-7704-3696-4

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  • Foundations in Comic Book Art - Fundamental Tools and Techniques for Sequential Artists
  • 1. Anyone Can Draw
    The Two D's: Desire and Discipline
    Necessary Materials
    Exercise: Drawing Objects from Memory

    2. Learning to See
    Drawing Straight Lines
    Exercise: Freehand Drawing
    Seeing Forms
    Contour Drawings
    Exercise: Defining Volume through Line
    Drawing Multiple Objects

    3. Perspective Basics
    How to Divide a Square
    Creating Symmetrical Curves within
    Two Squares
    The Cube Method
    Perspective Drawing
    Placing Objects

    4. The Figure
    Gesture Drawing
    Foreshortening
    Exercise: Drawing Figures from Memory
    Drawing Multiple Figures

    5. Visual Problem Solving
    Thumbnail Drawings
    Exercise: Composing Thumbnails
    Using Photo Reference
    Visual Research
    Using Photoshop with Photographic Reference
    Creating Blue Line Pages to Ink

    6. Inking
    Inking Tools
    Pen Inking Techniques
    Exercise: Inking with a Pen Nib
    Brush Inking Techniques
    Exercise: Inking with a Brush

    7. Advanced Inking Techniques
    Using Unconventional Materials to Create Unique Textures
    Masking an Illustration
    X-Acto Knives and Straight Razors
    Sponges, Toothbrushes, and Other Alternative Inking Tools
    Black-and-White Design

    8. Software Applications in Comic Book Art
    Creating a Grid in Photoshop
    Using the Perspective Tool in Manga Studio
    Using Manga Studio to Apply Screentone Patterns

    Conclusion
    Credits
    Index