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Learning Android Game Programming

Learning Android Game Programming

A Hands-On Guide to Building Your First Android Game

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Artikeldetails zu Learning Android Game Programming

AutorRichard A. Rogers

Untertitel A Hands-On Guide to Building Your First Android Game

  • ISBN-100-321-76962-7
  • ISBN-139780321769626
  • Verlag Addison Wesley
  • EinbandartTaschenbuch
  • Seiten480
  • Veröffentlicht12.2011
  • Gewicht723g
  • SpracheEnglisch

Kurzbeschreibung zu Learning Android Game Programming

Build the Next Great Android Game! Learning Android Game Programming is your hands-on, start-to-finish guide to creating winning games for today's rapidly growing Android mobile device marketplace. If you have even basic Android development experience, Rick Rogers will help you build on your knowledge to quickly create low-budget 2D mobile games that sell. The book starts with an up-to-the-minute overview of today's Android mobile games marketplace, reviews each leading genre, and teaches you the foundational concepts of game development. You'll design a simple game, then master every step of game development with AndEngine--the powerful, open source, free game-development engine. Every chapter teaches with sample code you can actually use, including many examples drawn from the published game, Virgins Versus Vampires (V3).
With this book you'll learn how to *Use free Android tools for creating code, artwork, and sound*Implement the "game loop" that is at the heart of Android games*Bring your game to life with scene transitions and entity modifiers*Make the most of bitmap and vector graphics, sprites, and animation*Integrate user input via touch, multitouch, keyboard, voice recognition, accelerometer, location, and compass*Build infinite virtual worlds with tile maps*Create, save, and reuse powerful particle effects*Find, acquire, modify, and use background music and sound effects*Implement highly realistic physics effects with Box2D*Use AI techniques to make your games smarter and more fun*Build a scoring framework based on collisions between your game elements Download the free version of Virgins Versus Vampires (V3) from Android Market today, as you learn how to build the game in this book

Beschreibung der Redaktion zu Learning Android Game Programming

Build the Next Great Android Game! Learning Android Game Programming is your hands-on, start-to-finish guide to creating winning games for today's rapidly growing Android mobile device marketplace. If you have even basic Android development experience, this book will help you build on your knowledge to quickly build low-budget 2D mobile games that sell. The book starts with an up-to-the-minute overview of today's Android mobile games marketplace, reviews each leading genre, and teaches you the foundational concepts of game development.

You'll design a simple game, then master every step of game development with AndEngine--the powerful, open source, and free game development engine. Every chapter teaches through sample code you can actually use, including many examples drawn from the published game, Virgins Versus Vampires (V3). With this book you'll learn how to -Use free Android tools for creating code, artwork, and sound-Implement the "game loop" that is at the heart of Android games-Bring your game to life with scene transitions and entity modifiers-Make the most of bitmap and vector graphics, sprites, and animation-Display attractive text throughout your game-Integrate user input via touch, multitouch, keyboard, voice recognition, accelerometer, location, and compass-Build infinite virtual worlds with tile maps-Create, save, and reuse powerful particle effects-Find, acquire, modify, and use background music and sound effects-Implement highly realistic physics effects with Box2D-Use AI techniques to make your games smarter and more fun-Build a scoring framework based on collisions between your game elements-Extend your game to include everything from MOD music files to multiplayer communication-Integrate, polish, test, publish, and effectively promote your game Download the free version of Virgins Versus Vampires (V3) from Android Market today, as you learn how to build the game in this book.

Autorenportrait zu Learning Android Game Programming



Rick Rogers, Mobile Solutions Architect at Wind River Systems, has been a professional software engineer and software marketing manager for 30+ years. He has focused on mobile application software for the past eight years, developing mobile software and strategic mobile engineering and marketing plans for Compaq, Intel, Marvell Semiconductor, and other leading firms.


Autorenportrait



Rick Rogers, Mobile Solutions Architect at Wind River Systems, has been a professional software engineer and software marketing manager for 30+ years. He has focused on mobile application software for the past eight years, developing mobile software and strategic mobile engineering and marketing plans for Compaq, Intel, Marvell Semiconductor, and other leading firms.


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